PC Game Review: World of Warcraft

Author: 
Rakan Aksoy | Special to Review
Publication Date: 
Sat, 2005-04-30 03:00

Genre: Massive Online Role Playing Game

Developer: Blizzard

Publisher: Blizzard

The best Massive Online Role Playing Game (RPG) has been here for a few months now, and it’s time to give it a review. I must start by saying that World of Warcraft can be easily ranked the best online RPG. The game gives you the option of selecting from one of the two factions, the horde and the alliance right at the start. And from there you select your race. Alliance get to choose from Humans, Elves, Dwarves, and Gnomes. The Horde get to choose from the Undead, Orcs, Trolls, and Taurens. Then you choose your class, Warlock, Mage, Warrior, Paladin, etc. After the main choices are made you get to customize your character in detail.

Many people when moving into the virtual world could get worried that the game might be impossible to play. But when tested on DSL, dial-up, and satellite connection, the satellite proved to have the most lag of about 3 seconds. While DSL and dial-up run the game perfectly, with a maximum lag of 600ms.

As for the actual lag, there is no choppiness whatsoever, unless your machine is an antique, and you’ll have the best performance one can ask for.

When you play an MORPG you usually just keep on going and going for experience and for items, but what sets WoW on a different level from other games is the genius behind Blizzard. The fact you have two factions means you will have fights between the two, and to it enter the concept of raiding. Once you consider yourself ready and think you can take up the challenge, you and a group of your friends (max of 70) can go and attack an enemy village or city, and sack the city. Of course expect the same to happen to your faction. Enemy players will come into your towns and start killing the computer controlled guards and sack your city, that’s when you should start defending your town.

Another feature is the cool addition of the sleeping experience bar. For example, if you had an actual life or just to busy to play the game, the amount of “sleep” time will be measured and given to you in your experience points bar. So that means even people who have a life outside the game will be able to play WoW.

The graphics of the game may not be as impressive as FFXI, but that’s the only thing that FFXI can beat WoW. When it comes to character details, cities, and the world itself WoW takes the prize.

Once you start playing the sheer fact of how big the world of warcraft is amazing. Getting from one place to another can take up hours on foot, and don’t forget if you don’t play as both factions then you are only exploring half the world.

The game has strict rules of conduct so don’t forget to read the manual and behave well online.

As for playing forever it’s quite possible, with the new additions of quests, fixing bugs, adding new abilities to each race every month, Blizzard even hints on moving on with the whole story, creating new wars or return of heroes into the world. The game will keep you playing for a very long time. Finishing the game half way (reaching level 40) means spending 160 hours of playing.

This is a must buy for serious gamers, and for the casual gamer. The Score 9.7 (out of ten)

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