On-the-job training chance at GE for Saudi women engineers

Updated 06 July 2014
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On-the-job training chance at GE for Saudi women engineers

Following GE’s organized visits to Effat University in Jeddah and its participation at the King Abdullah University of Science & Technology (KAUST) Career Fair, the company has offered on-the-job training opportunities to five Saudi women engineers who will be trained across diverse businesses of the company in the Kingdom.
Hisham Albahkali, GE’s president and CEO for Saudi Arabia and Bahrain, said: “We participate in career fairs and organize student outreach initiatives to identify Saudi youth talent, and to strengthen awareness among students, particularly females, on the array of diverse job opportunities offered by GE in the Kingdom. Providing co-op training opportunities highlights our commitment to diversity and empowering Saudi women in the workplace, which reflects the vision of the government.”
As part of GE’s partnership with different universities in the Kingdom to offer co-op programs to their students, GE has hired four fresh graduate students from Effat University, as co-ops with the GE Power & Water business.
Three of them will join the GE Manufacturing Technology Center in Dammam, and another will join the Power Generation Services business in Jeddah. One Saudi female engineer was hired through GE’s participation at the KAUST Career Fair, who will be training with the GE Oil & Gas business at the GE Saudi Innovation Center for three months.
GE has invested SR22 million over three years to provide annual scholarships that will benefit 60 Saudi university students. Educational scholarships are provided to 30 students of the King Fahd University of Petroleum & Minerals (KFUPM), while 30 scholarships are provided exclusively to female students from various universities in the Kingdom.
With three offices and six facilities, Saudi Arabia accounts for the largest GE work force in the Middle East with over 1,400 employees driving the health care, transportation, power, oil and gas, water, and aviation businesses.


Gaming giant Tencent Games picks Dubai for MENA headquarters

Updated 26 June 2019
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Gaming giant Tencent Games picks Dubai for MENA headquarters

DUBAI: China’s Tencent Games has chosen Dubai as regional headquarters for its Middle East and North Africa operations, with Dubai Internet City housing the gaming giant’s office.

Tencent Games was launched in 2003 and has since grown into a global platform for game development, publishing and operation. Its ownership stakes and alliances with many major video game companies includes Fornite, Ubisoft, Activision-Blizzard, Riot Games, Supercell and Take-Two Interactive Software.

The opening of Tencent Games’ regional headquarter is an indication of increased activities in the local and regional games industry which covers digital entertainment, education and cultural experiences, a statement said.

According to market research firm Newzoo, the revenue of the UAE games sector is estimated at $324 million (1.2 billion dirhams) in 2019. Furthermore, over 80 percent of smartphone users in the UAE play mobile games, it said.

The UAE has the highest mobile penetration rate in the world at 173 per cent – nearly double the country’s population, according to a report by Statista released in late 2018. This is a considerable figure and represents a wealth of opportunities for game developers, with revenues from mobile games representing more than half the income generated in the entire industry.

“Gaming moves beyond entertainment and is increasingly used to engage and educate, and as more gamers and creative enthusiasts enter the industry, we can certainly expect the market to develop rapidly in the coming years,” Ammar Al-Malik, managing director of Dubai Internet City and Dubai Outsource City said.

Vincent Wang, general manager of the Global Publishing Department at Tencent Games, said: “The UAE’s high mobile and internet penetration is an extremely encouraging indicator for tech firms across the world, and is especially relevant to the global games industry.”